Charles Horne

Hello!

My name is Charlie, Charles, or Chaz (but never Chuck).

I’m a graphic / digital / communication designer based in Melbourne, Victoria, Australia, and over the last four years studying at Swinburne, I have tested and chiselled out my own design abilities and perception. In doing so, it has uncovered my true love for the design and creative world!

While there are many reasons people who study design choose it and pursue it as their passion, my personal connection to design and creativity comes from a strong desire to think outside the box. I love the idea of ‘ideas’, and for me, conceptualisation is the cornerstone and my ultimate weapon in the design process. Furthermore, a strong connection to digital mediums and understanding new methods of design make each brief that much more exciting.

This aligns exactly with my goal as a designer: which is to approach each brief in a new way from the last, using my love for learning to have a ‘limitless’ creative potential mindset. Whether it’s understanding new programs to attack a brief, or becoming immersed with my target audience, design excites me, drives me, and makes me who I am today!

So hello, and the pleasure is mine!

Open House 2024


Open House Melbourne is an independent, not-for-profit organisation that fosters public appreciation for architecture and encourages engagement in conversations about the future of our cities.
This project is a conceptual refresh of the 2024 brand identity for Open House, “Rediscover Your City.” The identity explores how people interact with and observe the built environment. Using a combination of typography, imagery, and colour, I sought to convey how the heat and energy of people move through architectural spaces.

The Scarlet Plague


The International Society of Typographic Design (ISTD) annually releases a series of briefs that seek to recognise and celebrate typographic excellence and design development.
This is my submission in response to their 2025 brief, “Books Still,” which explores the place and value of books in the 21st century. My publication reimagines The Scarlet Plague as a highly interactive and immersive reading experience, prioritising engagement and reader involvement.

Walk it off


As part of a design-informed research project, "Walk It Off" is a brand identity for a program that promotes immersion in nature through hiking as a way to support better mental health. This personal passion project was initially sparked by the importance of men’s mental health and the lack of comfortable spaces for men to open up and come out of their shells, particularly if they feel trapped in routine and their everyday environments.
In context, an array of marketing assets—including interpretive wayfinding signage, posters, and projection mapping installations—would be installed for Melbourne Design Week.

Music Made Me


Who am I?
A question every design student naturally has to overcome to understand their creative purpose and intentions. For me, I view myself as a music nomad. This mobile-exclusive UI/UX experience was a project to express my love for music and its direct connection to my inner workflows and decisions.
Experimenting with a combination of 3D rendering, animation, video editing, and website development, I created this sneak peek into some of my music favourites—and, of course… me!
This is a project I’d like to continue as an ongoing expression of my love for creation and the music world.

Endless Creative


Endless Creative is a techno music–based event organisation based in Melbourne, Victoria. Over the last three years, they have curated and developed unique audio-visual experiences, presenting both local and international music acts in distinctive and unforgettable ways.
This 2024 marketing campaign marked Victoria's first introduction to the F2F concept—a new DJing format where two DJs send tracks back and forth from separate decks. With an emphasis on the brand’s breakout opportunity to showcase hard-hitting acts, the campaign focused on both the brand and the concept itself, utilising typography and 3D modelling to communicate the idea and reinforce the brand’s presence within Victoria’s event scene.